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Middle C++ Developer Rendering, SPT

Проект: HERE
ЛьвівКиїв C/C++ Intermediate 12180

Наш клієнт – глобальний лідер на ринку електронних карт та геолокаційних сервісів. Продукти компанії користуються значним попитом та доступні у майже 200 країнах світу. Виступаючи стратегічним R&D партнером компанії в Україні, Intellias допомагає клієнту розробляти технологічне ядро або, іншими словами, платформу, що є основою будь-якого продукту чи рішення компанії. Дізнатись більше про проект

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Project Overview:

We are fast growing and highly motivated team, which is developing a real-time cartography solution which works on different platforms (from embedded devices like in-car devices, mobile device (Android, iOS, Symbian), to enterprise solutions). We are designing and implementing features in our proprietary next-generation 3D engine used for map rendering. The selected candidate will have the opportunity to implement new features into our 3D engine which vary from rendering-specific to algorithmic and system\platform-wide.

Technology Stack:

  • C++ 11; 
  • CI(Jenkins), Gerrit/Git; 
  • Embedded systems; 
  • Debugging tools gdb, valgrind etc. 


  • Support of existing product on pre-production and post-production phase; 
  • Develop new features; 
  • Provide design, implementation and complete testing of new features in supported programming languages (C++); 
  • Write a highly optimized code; 
  • Design interfaces and implementation to support reusability, testability and modularity; 
  • Integrate our solution with other parts of Navigation platform; 
  • Ensure the features are integrated on the target platforms in a way that meets the expectations of the customer. 

Requirements :

  • 3+ years of C++ (preferably C++11) software development; 
  • Good experience with debugging tools gdb, valgrind, multithreading; 
  • Knowledge of graphics APIs like OpenGL/OpenGLES/Direct3D; 
  • Practical experience in cross-platform C++ (preferably C++11), boost; 
  • Knowledge of graphical algorithms, 3D rendering or similar technologies e.g. game engine development; 
  • Very good communication skills in English, both written and spoken; 
  • Good analytical, algorithmic and optimization skills; 
  • Good knowledge of OOAD, architecture and design patterns, API design principles; 
  • Good understanding of Agile methodologies and engineering practices; 
  • Passionate about programming; strong focus on performance aspects; 
  • Self-motivated, well-organized, details-oriented and a very strong team player. 

Nice to have: 

  • Experience of working with embedded systems and hardware; 
  • Experience of working with Docker, CI, Jenkins.




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Соломія Джавала